Author Topic: Patch 3.0.2 to 3.0.3 (Spanish)  (Read 2630 times)

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January 27, 2011, 04:31:08 am

Offline FRT

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    The 3.0.3 Spanish language patch for World of Warcraft.

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    Change Log -


* Removed “A Mask for All Occassions” as criteria for the “Hallowed Be thy Name” meta achievement.
* Replenishment: Players below level 50 can now benefit from this effect.


* Blood Fury: No longer triggers global cooldown.
* Shadowmeld: The cooldown will now start on use instead of on break.


* Druid talents points have been refunded. Players will need to visit a class trainer to relearn spells and abilities.
* The Swift Flight Form is now available on the trainer at level 71, requiring 300 riding skill, and Flight Form learned.
* Bash: The interrupt from this ability will now work on targets who are immune to the stun.
* Berserk: Now clears the cooldown on Mangle Bear.
* Earth and Moon and Moonfury (Balance) reduced from 5 ranks each to 3 ranks each.
* Eclipse: Buff duration extended to 15 sec and bonuses doubled. The cooldown has been increased to 40 seconds.
* Growl: Cooldown changed to 8 sec.
* Insect Swarm: Tooltip corrected to indicate it does not affect hit chance with spells.
* Nature’s Swiftness: This ability will no longer give chances to trigger Omen of Clarity.
* Omen of Clarity: Will no longer be triggered by the Honorless Target buff gained when entering the world.
* Survival Instincts will no longer be on the Global Cooldown.
* Swiftmend: now benefits correctly from Genesis talent.


* Aimed Shot: Added to Barrage and Improved Barrage talent.
* Animal Handler: Now increases your pet’s expertise by 5/10. (No longer increases the pet’s chance to hit.)
* Aspects now have a shared cooldown category of 1 sec and no longer have a start cooldown.
* Aspect of the Dragonhawk: New aspect added that combines the benefit of Aspect of the Monkey and Aspect of the Hawk, available at level 75 and 80.
* Aspect of the Monkey: The Dodge chance has been increased from 8% to 18%.
* Aspect of the Viper: The per attack mana regeneration has been reduced by 50% but this ability now generates 4% of maximum mana every 3 sec. In addition, the per attack regeneration now also works on melee attacks.
* Disengage now fails if you’re rooted and is no longer on the global cooldown.
* Hunter vs. Wild: The attack power bonus from this talent now applies properly to Hunter pets. In addition, the bonus attack power will now be recalculated properly from equipping items.
* Improved Aspect of the Hawk: This talent no longer causes incorrect mana costs when interacting with the Rapid Recuperation and Improved Steady Shot talents.
* Mana cost of Disengage has been lowered to 5% of base mana, down from 14%.
* Pets
o Rake (Cat), Scorpid Poison (Scorpid): Lowered damage of all ranks.
o Stampede (Rhino): Lowered the knockback to 10 yards.
o Raised the damage of exotic attacks: Spirit Strike, Lava Breath, Froststorm Breath, Acid Spit, and Stampede.
o Lowered the cost of pet specials from 25 to 20.
• Thrill of the Hunt: The mana gained from using this talent with Explosive Shot is now 1/3 of the normal amount per critical strike (but gets 3 opportunities per cast.) • T.N.T.: Explosive Shot can now only trigger this talent when it is initially fired.


* Arcane Potency: The additional crit bonus is now consumed immediately on cast of a travel time spell, so it is no longer possible to make two spells benefit from one charge. (Ex. Fireball followed by Fireblast.)
* Blast Wave: no longer receives double the intended critical strike bonus from Combustion.
* Burnout: Now consumes extra mana as intended when livming Bomb gets a critical strike.
* Deep Freeze: Now consumes a charge of Fingers of Frost when used.
* Focus Magic: Now works properly when mages with this talent use the ability on each other.
* Frostfire Bolt: The periodic damage effect from Rank 2 of this spell now benefits from spell power gans.
* Living Bomb: Mana cost reduced to be the same as Arcane Explosion.. It no longer causes the caster to stand up when the final explosion occurs and it is now possible for each mage to have Living Bomb active on a target.
* Master of Elements: Now works with Living Bomb.
* Molten Fury: This talent no longer prevents Ice Lance ranks 2 and 3 from dealing triple damage against frozen targets.
* Reduced the mana cost of Fireball, Frostbolt, Frostfire Bolt, Arcane Blast, Arcane Missiles, and Arcane Explosion.
* Torment the Weak: Now works correctly when the Mage also knows the Molten Fury Talent.

* Art of War: No longer increases critical strike damage on Judgements, Crusader Strike, and Divine Storm, instead increases all damage done by those abilities by a smaller amount.
* The Avenger’s Shield bounce distance has been reduced to 10 yards (from 15).
* The epic ground mount is now available on the trainer at level 61, requiring 150 riding skill, and the non-epic mount learned.
* Blessing of Might: Rank 8 points increased slightly to prevent from being overwritten by BattleShout 8 that has a shorter duration (also applies to Greater Blessing of Might 3.)
* Blessing of Sanctuary: It is no longer possible to have both Blessing of Sanctuary and Greater Blessing of Sanctuary active on a target at the same time.
* Crusade: No longer applies damage bonus twice to critical strikes.
* Divine Plea: This spell’s duration is no longer affected by haste.
* Divine Purpose: Rank 1 of this ability will now correctly determine its chance of remove stun.
* Enlightened Judgments now increases range by 15/30 (was 10/20).
* Eye for an Eye: No longer breaks crowd control effects.
* Hammer of Justice: The interrupt from this ability will also be redirected when the stun is redirected. In addition, the interrupt will now work on targets immune to stun.
* Hammer of the Righteous: Tooltip corrected to indicate it does 4 times weapon dps instead of 3.
* Infusion of Light (Holy) now affects Flash of Light too, reducing its cast time down to zero and can be used while moving.
* Judgements: The debuffs from Judgement of Light, Judgement of Wisdom, and Judgement of Justice will no longer be applied if the Judgement spell itself misses.
* Judgements of the Pure: Haste increased to 3/6/9/12/15%.
* Repentance PvP duration reduced to 6 sec.
* Righteous Defense cooldown has been lowered to 8 sec (was 15 sec).
* Righteous Vengeance: No longer increases critical strike damage on Judgements and Divine Storm, instead applies a DoT effect similar to Deep Wounds.
* Seal of the Martyr: Tooltip for Judgement damage was incorrect and has been fixed.
* Sheath of Light: Now correctly benefits Judgements of Command, Blood, and The Martyr.
* Shield of the Templar now also reduces all damage taken by 1/2/3%.

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